macOS: Revert default Hi-DPI support in applications

This reverts commit v3.9.0-rc1~287^2 (macOS: Enable Hi-DPI support in
applications by default, 2017-04-08).  It breaks iOS applications that
do not use their own `MACOSX_BUNDLE_INFO_PLIST` because `NSApplication`
is only for macOS apps.  Until more complete support for iOS is added
to CMake (e.g. with a different default plist file) we must allow
our default plist file to work for both macOS and iOS.

Fixes: #17179
This commit is contained in:
Brad King 2017-08-21 09:46:25 -04:00
parent fca4423786
commit 286c75f7f0
2 changed files with 7 additions and 7 deletions

View File

@ -310,9 +310,6 @@ Other Changes
in dependent targets may now compile without waiting for their targets'
dependencies to link.
* On macOS, the default application bundle ``Info.plist`` file now enables
Hi-DPI support.
* On macOS, ``RPATH`` settings such as :prop_tgt:`BUILD_WITH_INSTALL_RPATH`
no longer affect the ``install_name`` field. See policy :policy:`CMP0068`.
@ -333,3 +330,10 @@ Changes made since CMake 3.9.0 include the following.
CMake 3.9.0 has been removed for the 3.9 series due to regressions
caused by new use of ``<PackageName>_ROOT`` variables. The behavior
may be re-introduced in the future in a more-compatible way.
3.9.2
-----
* On macOS, the default application bundle ``Info.plist`` file no longer
enables Hi-DPI support as it did in 3.9.0 and 3.9.1. The change had
to be reverted because it broke iOS applications.

View File

@ -30,9 +30,5 @@
<true/>
<key>NSHumanReadableCopyright</key>
<string>${MACOSX_BUNDLE_COPYRIGHT}</string>
<key>NSPrincipalClass</key>
<string>NSApplication</string>
<key>NSHighResolutionCapable</key>
<string>True</string>
</dict>
</plist>