macOS: Revert default Hi-DPI support in applications
This reverts commit v3.9.0-rc1~287^2 (macOS: Enable Hi-DPI support in applications by default, 2017-04-08). It breaks iOS applications that do not use their own `MACOSX_BUNDLE_INFO_PLIST` because `NSApplication` is only for macOS apps. Until more complete support for iOS is added to CMake (e.g. with a different default plist file) we must allow our default plist file to work for both macOS and iOS. Fixes: #17179
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@ -310,9 +310,6 @@ Other Changes
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in dependent targets may now compile without waiting for their targets'
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dependencies to link.
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* On macOS, the default application bundle ``Info.plist`` file now enables
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Hi-DPI support.
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* On macOS, ``RPATH`` settings such as :prop_tgt:`BUILD_WITH_INSTALL_RPATH`
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no longer affect the ``install_name`` field. See policy :policy:`CMP0068`.
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@ -333,3 +330,10 @@ Changes made since CMake 3.9.0 include the following.
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CMake 3.9.0 has been removed for the 3.9 series due to regressions
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caused by new use of ``<PackageName>_ROOT`` variables. The behavior
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may be re-introduced in the future in a more-compatible way.
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3.9.2
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-----
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* On macOS, the default application bundle ``Info.plist`` file no longer
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enables Hi-DPI support as it did in 3.9.0 and 3.9.1. The change had
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to be reverted because it broke iOS applications.
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@ -30,9 +30,5 @@
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<true/>
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<key>NSHumanReadableCopyright</key>
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<string>${MACOSX_BUNDLE_COPYRIGHT}</string>
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<key>NSPrincipalClass</key>
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<string>NSApplication</string>
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<key>NSHighResolutionCapable</key>
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<string>True</string>
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</dict>
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</plist>
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