CodeLite: Prefer CMAKE_RUNTIME_OUTPUT_DIRECTORY for output path
Use the deprecated `EXECUTABLE_OUTPUT_PATH` as a fallback.
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@ -408,7 +408,6 @@ void cmExtraCodeLiteGenerator::CreateProjectSourceEntries(
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const std::string& projectPath, const cmMakefile* mf,
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const std::string& projectType, const std::string& targetName)
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{
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cmXMLWriter& xml(*_xml);
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FindMatchingHeaderfiles(cFiles, otherFiles);
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// Create 2 virtual folders: src and include
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@ -469,10 +468,14 @@ void cmExtraCodeLiteGenerator::CreateProjectSourceEntries(
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xml.EndElement(); // ResourceCompiler
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xml.StartElement("General");
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std::string outputPath = mf->GetSafeDefinition("EXECUTABLE_OUTPUT_PATH");
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std::string outputPath =
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mf->GetSafeDefinition("CMAKE_RUNTIME_OUTPUT_DIRECTORY");
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if (outputPath.empty()) {
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outputPath = mf->GetSafeDefinition("EXECUTABLE_OUTPUT_PATH");
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}
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std::string relapath;
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if (!outputPath.empty()) {
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relapath = cmSystemTools::RelativePath(this->WorkspacePath, outputPath);
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relapath = cmSystemTools::RelativePath(projectPath, outputPath);
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xml.Attribute("OutputFile", relapath + "/$(ProjectName)");
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} else {
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xml.Attribute("OutputFile", "$(IntermediateDirectory)/$(ProjectName)");
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