Tests: Use real directory in TestsWorkingDirectory
This commit is contained in:
parent
de446077f7
commit
495d0da36b
@ -7,30 +7,32 @@ enable_testing()
|
||||
|
||||
set(EXECUTABLE_OUTPUT_PATH "${CMAKE_BINARY_DIR}/bin")
|
||||
|
||||
add_test(NAME WorkingDirectory0 COMMAND WorkingDirectory "${CMAKE_BINARY_DIR}")
|
||||
file(REAL_PATH "${CMAKE_BINARY_DIR}" _real_binary_dir)
|
||||
|
||||
add_test(NAME WorkingDirectory1 COMMAND WorkingDirectory "${CMAKE_BINARY_DIR}")
|
||||
add_test(NAME WorkingDirectory0 COMMAND WorkingDirectory "${_real_binary_dir}")
|
||||
|
||||
add_test(NAME WorkingDirectory1 COMMAND WorkingDirectory "${_real_binary_dir}")
|
||||
set_tests_properties(WorkingDirectory1 PROPERTIES
|
||||
WORKING_DIRECTORY "${CMAKE_BINARY_DIR}"
|
||||
)
|
||||
|
||||
string(REGEX REPLACE "/[^/]*$" "" _parent_dir "${CMAKE_BINARY_DIR}")
|
||||
string(REGEX REPLACE "/[^/]*$" "" _parent_dir "${_real_binary_dir}")
|
||||
|
||||
add_test(NAME WorkingDirectory2 COMMAND WorkingDirectory "${_parent_dir}")
|
||||
set_tests_properties(WorkingDirectory2 PROPERTIES
|
||||
WORKING_DIRECTORY "${CMAKE_BINARY_DIR}/.."
|
||||
)
|
||||
|
||||
set(_default_cwd "${CMAKE_BINARY_DIR}")
|
||||
set(_default_cwd "${_real_binary_dir}")
|
||||
|
||||
# FIXME: How to deal with /debug, /release, etc. with VS or Xcode?
|
||||
if(${CMAKE_GENERATOR} MATCHES "Makefiles")
|
||||
add_test(WorkingDirectory3 ${EXECUTABLE_OUTPUT_PATH}/WorkingDirectory ${_default_cwd})
|
||||
endif()
|
||||
|
||||
add_test(NAME WorkingDirectory4 WORKING_DIRECTORY ${CMAKE_BINARY_DIR} COMMAND WorkingDirectory ${CMAKE_BINARY_DIR})
|
||||
add_test(NAME WorkingDirectory4 WORKING_DIRECTORY ${CMAKE_BINARY_DIR} COMMAND WorkingDirectory ${_real_binary_dir})
|
||||
|
||||
string(REGEX REPLACE "/[^/]*$" "" _parent_dir "${CMAKE_BINARY_DIR}")
|
||||
string(REGEX REPLACE "/[^/]*$" "" _parent_dir "${_real_binary_dir}")
|
||||
|
||||
add_test(NAME WorkingDirectory5 WORKING_DIRECTORY ${CMAKE_BINARY_DIR}/.. COMMAND WorkingDirectory ${_parent_dir})
|
||||
|
||||
|
@ -1,27 +1,29 @@
|
||||
add_test(NAME WorkingDirectory-Subdir0 COMMAND WorkingDirectory "${CMAKE_CURRENT_BINARY_DIR}")
|
||||
file(REAL_PATH "${CMAKE_CURRENT_BINARY_DIR}" _real_current_binary_dir)
|
||||
|
||||
add_test(NAME WorkingDirectory-Subdir1 COMMAND WorkingDirectory "${CMAKE_CURRENT_BINARY_DIR}")
|
||||
add_test(NAME WorkingDirectory-Subdir0 COMMAND WorkingDirectory "${_real_current_binary_dir}")
|
||||
|
||||
add_test(NAME WorkingDirectory-Subdir1 COMMAND WorkingDirectory "${_real_current_binary_dir}")
|
||||
set_tests_properties(WorkingDirectory-Subdir1 PROPERTIES
|
||||
WORKING_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}"
|
||||
)
|
||||
|
||||
string(REGEX REPLACE "/[^/]*$" "" _parent_dir "${CMAKE_CURRENT_BINARY_DIR}")
|
||||
string(REGEX REPLACE "/[^/]*$" "" _parent_dir "${_real_current_binary_dir}")
|
||||
|
||||
add_test(NAME WorkingDirectory-Subdir2 COMMAND WorkingDirectory "${_parent_dir}")
|
||||
set_tests_properties(WorkingDirectory-Subdir2 PROPERTIES
|
||||
WORKING_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/.."
|
||||
)
|
||||
|
||||
set(_default_cwd "${CMAKE_CURRENT_BINARY_DIR}")
|
||||
set(_default_cwd "${_real_current_binary_dir}")
|
||||
|
||||
# FIXME: How to deal with /debug, /release, etc. with VS or Xcode?
|
||||
if(${CMAKE_GENERATOR} MATCHES "Makefiles")
|
||||
add_test(WorkingDirectory-Subdir3 ${EXECUTABLE_OUTPUT_PATH}/WorkingDirectory ${_default_cwd})
|
||||
endif()
|
||||
|
||||
add_test(NAME WorkingDirectory-Subdir4 WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR} COMMAND WorkingDirectory ${CMAKE_CURRENT_BINARY_DIR})
|
||||
add_test(NAME WorkingDirectory-Subdir4 WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR} COMMAND WorkingDirectory ${_real_current_binary_dir})
|
||||
|
||||
string(REGEX REPLACE "/[^/]*$" "" _parent_dir "${CMAKE_CURRENT_BINARY_DIR}")
|
||||
string(REGEX REPLACE "/[^/]*$" "" _parent_dir "${_real_current_binary_dir}")
|
||||
|
||||
add_test(NAME WorkingDirectory-Subdir5 WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/.. COMMAND WorkingDirectory ${_parent_dir})
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user