cmGlobalXCodeGenerator: Save CMAKE_SYSTEM_NAME in member

This commit is contained in:
Brad King 2020-07-16 14:17:14 -04:00
parent d421274e3e
commit ce624cfbd4
2 changed files with 9 additions and 0 deletions

View File

@ -271,6 +271,13 @@ std::string cmGlobalXCodeGenerator::FindXcodeBuildCommand()
return makeProgram;
}
bool cmGlobalXCodeGenerator::SetSystemName(std::string const& s,
cmMakefile* mf)
{
this->SystemName = s;
return this->cmGlobalGenerator::SetSystemName(s, mf);
}
bool cmGlobalXCodeGenerator::SetGeneratorToolset(std::string const& ts,
bool build, cmMakefile* mf)
{

View File

@ -109,6 +109,7 @@ public:
bool ShouldStripResourcePath(cmMakefile*) const override;
bool SetSystemName(std::string const& s, cmMakefile* mf) override;
bool SetGeneratorToolset(std::string const& ts, bool build,
cmMakefile* mf) override;
void AppendFlag(std::string& flags, std::string const& flag) const;
@ -298,6 +299,7 @@ private:
std::vector<std::string> Architectures;
std::string ObjectDirArchDefault;
std::string ObjectDirArch;
std::string SystemName;
std::string GeneratorToolset;
std::map<cmGeneratorTarget const*, size_t> TargetOrderIndex;
};