Merge topic 'unity-anon-ns'
0fe9c40494
Unity Build: Add option for generating per-file unique id
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !4784
This commit is contained in:
commit
d2456b29f4
@ -354,6 +354,7 @@ Properties on Targets
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/prop_tgt/UNITY_BUILD_CODE_AFTER_INCLUDE
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/prop_tgt/UNITY_BUILD_CODE_AFTER_INCLUDE
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/prop_tgt/UNITY_BUILD_CODE_BEFORE_INCLUDE
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/prop_tgt/UNITY_BUILD_CODE_BEFORE_INCLUDE
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/prop_tgt/UNITY_BUILD_MODE
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/prop_tgt/UNITY_BUILD_MODE
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/prop_tgt/UNITY_BUILD_UNIQUE_ID
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/prop_tgt/VERSION
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/prop_tgt/VERSION
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/prop_tgt/VISIBILITY_INLINES_HIDDEN
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/prop_tgt/VISIBILITY_INLINES_HIDDEN
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/prop_tgt/VS_CONFIGURATION_TYPE
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/prop_tgt/VS_CONFIGURATION_TYPE
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@ -470,6 +470,7 @@ Variables that Control the Build
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/variable/CMAKE_TRY_COMPILE_TARGET_TYPE
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/variable/CMAKE_TRY_COMPILE_TARGET_TYPE
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/variable/CMAKE_UNITY_BUILD
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/variable/CMAKE_UNITY_BUILD
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/variable/CMAKE_UNITY_BUILD_BATCH_SIZE
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/variable/CMAKE_UNITY_BUILD_BATCH_SIZE
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/variable/CMAKE_UNITY_BUILD_UNIQUE_ID
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/variable/CMAKE_USE_RELATIVE_PATHS
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/variable/CMAKE_USE_RELATIVE_PATHS
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/variable/CMAKE_VISIBILITY_INLINES_HIDDEN
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/variable/CMAKE_VISIBILITY_INLINES_HIDDEN
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/variable/CMAKE_VS_GLOBALS
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/variable/CMAKE_VS_GLOBALS
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@ -70,6 +70,11 @@ a number of measures to help address such problems:
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problems with specific files than disabling unity builds for an entire
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problems with specific files than disabling unity builds for an entire
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target.
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target.
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* Projects can set :prop_tgt:`UNITY_BUILD_UNIQUE_ID` to cause a valid
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C-identifier to be generated which is unique per file in a unity
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build. This can be used to avoid problems with anonymous namespaces
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in unity builds.
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* The :prop_tgt:`UNITY_BUILD_CODE_BEFORE_INCLUDE` and
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* The :prop_tgt:`UNITY_BUILD_CODE_BEFORE_INCLUDE` and
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:prop_tgt:`UNITY_BUILD_CODE_AFTER_INCLUDE` target properties can be used
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:prop_tgt:`UNITY_BUILD_CODE_AFTER_INCLUDE` target properties can be used
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to inject code into the unity source files before and after every
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to inject code into the unity source files before and after every
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53
Help/prop_tgt/UNITY_BUILD_UNIQUE_ID.rst
Normal file
53
Help/prop_tgt/UNITY_BUILD_UNIQUE_ID.rst
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@ -0,0 +1,53 @@
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UNITY_BUILD_UNIQUE_ID
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---------------------
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The name of a valid C-identifier which is set to a unique per-file
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value during unity builds.
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When this property is populated and when :prop_tgt:`UNITY_BUILD`
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is true, the property value is used to define a compiler definition
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of the specified name. The value of the defined symbol is unspecified,
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but it is unique per file path.
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Given:
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.. code-block:: cmake
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set_target_properties(myTarget PROPERTIES
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UNITY_BUILD "ON"
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UNITY_BUILD_UNIQUE_ID "MY_UNITY_ID"
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)
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the ``MY_UNITY_ID`` symbol is defined to a unique per-file value.
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One known use case for this identifier is to disambiguate the
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variables in an anonymous namespace in a limited scope.
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Anonymous namespaces present a problem for unity builds because
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they are used to ensure that certain variables and declarations
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are scoped to a translation unit which is approximated by a
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single source file. When source files are combined in a unity
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build file, those variables in different files are combined in
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a single translation unit and the names clash. This property can
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be used to avoid that with code like the following:
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.. code-block:: cpp
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// Needed for when unity builds are disabled
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#ifndef MY_UNITY_ID
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#define MY_UNITY_ID
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#endif
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namespace { namespace MY_UNITY_ID {
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// The name 'i' clashes (or could clash) with other
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// variables in other anonymous namespaces
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int i = 42;
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}}
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int use_var()
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{
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return MY_UNITY_ID::i;
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}
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The pseudononymous namespace is used within a truly anonymous namespace.
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On many platforms, this maintains the invariant that the symbols within
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do not get external linkage when performing a unity build.
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7
Help/release/dev/unity-build-anonymous-macros.rst
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7
Help/release/dev/unity-build-anonymous-macros.rst
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@ -0,0 +1,7 @@
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unity-build-anonymous-macros
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----------------------------
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* The :prop_tgt:`UNITY_BUILD_UNIQUE_ID` target property
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was added to support generation of an identifier that is
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unique per source file in unity builds. It can help to
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resolve duplicate symbol problems with anonymous namespaces.
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6
Help/variable/CMAKE_UNITY_BUILD_UNIQUE_ID.rst
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6
Help/variable/CMAKE_UNITY_BUILD_UNIQUE_ID.rst
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@ -0,0 +1,6 @@
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CMAKE_UNITY_BUILD_UNIQUE_ID
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---------------------------
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This variable is used to initialize the :prop_tgt:`UNITY_BUILD_UNIQUE_ID`
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property of targets when they are created. It specifies the name of the
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unique identifier generated per file in a unity build.
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@ -2772,8 +2772,15 @@ inline void RegisterUnitySources(cmGeneratorTarget* target, cmSourceFile* sf,
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inline void IncludeFileInUnitySources(cmGeneratedFileStream& unity_file,
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inline void IncludeFileInUnitySources(cmGeneratedFileStream& unity_file,
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std::string const& sf_full_path,
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std::string const& sf_full_path,
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cmProp beforeInclude,
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cmProp beforeInclude,
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cmProp afterInclude)
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cmProp afterInclude, cmProp uniqueIdName)
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{
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{
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if (uniqueIdName && !uniqueIdName->empty()) {
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unity_file << "#undef " << *uniqueIdName << "\n"
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<< "#define " << *uniqueIdName << " unity_"
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<< cmSystemTools::ComputeStringMD5(sf_full_path) << "\n";
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}
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if (beforeInclude) {
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if (beforeInclude) {
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unity_file << *beforeInclude << "\n";
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unity_file << *beforeInclude << "\n";
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}
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}
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@ -2794,6 +2801,8 @@ std::vector<std::string> AddUnityFilesModeAuto(
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batchSize = filtered_sources.size();
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batchSize = filtered_sources.size();
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}
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}
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cmProp uniqueIdName = target->GetProperty("UNITY_BUILD_UNIQUE_ID");
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std::vector<std::string> unity_files;
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std::vector<std::string> unity_files;
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for (size_t itemsLeft = filtered_sources.size(), chunk, batch = 0;
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for (size_t itemsLeft = filtered_sources.size(), chunk, batch = 0;
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itemsLeft > 0; itemsLeft -= chunk, ++batch) {
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itemsLeft > 0; itemsLeft -= chunk, ++batch) {
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@ -2817,7 +2826,7 @@ std::vector<std::string> AddUnityFilesModeAuto(
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cmSourceFile* sf = filtered_sources[begin];
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cmSourceFile* sf = filtered_sources[begin];
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RegisterUnitySources(target, sf, filename);
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RegisterUnitySources(target, sf, filename);
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IncludeFileInUnitySources(file, sf->ResolveFullPath(), beforeInclude,
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IncludeFileInUnitySources(file, sf->ResolveFullPath(), beforeInclude,
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afterInclude);
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afterInclude, uniqueIdName);
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}
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}
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}
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}
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cmSystemTools::MoveFileIfDifferent(filename_tmp, filename);
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cmSystemTools::MoveFileIfDifferent(filename_tmp, filename);
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@ -2848,6 +2857,8 @@ std::vector<std::string> AddUnityFilesModeGroup(
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}
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}
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}
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}
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cmProp uniqueIdName = target->GetProperty("UNITY_BUILD_UNIQUE_ID");
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for (auto const& item : explicit_mapping) {
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for (auto const& item : explicit_mapping) {
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auto const& name = item.first;
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auto const& name = item.first;
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std::string filename = cmStrCat(filename_base, "unity_", name,
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std::string filename = cmStrCat(filename_base, "unity_", name,
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@ -2863,7 +2874,7 @@ std::vector<std::string> AddUnityFilesModeGroup(
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for (cmSourceFile* sf : item.second) {
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for (cmSourceFile* sf : item.second) {
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RegisterUnitySources(target, sf, filename);
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RegisterUnitySources(target, sf, filename);
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IncludeFileInUnitySources(file, sf->ResolveFullPath(), beforeInclude,
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IncludeFileInUnitySources(file, sf->ResolveFullPath(), beforeInclude,
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afterInclude);
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afterInclude, uniqueIdName);
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}
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}
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}
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}
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cmSystemTools::MoveFileIfDifferent(filename_tmp, filename);
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cmSystemTools::MoveFileIfDifferent(filename_tmp, filename);
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@ -380,6 +380,7 @@ cmTarget::cmTarget(std::string const& name, cmStateEnums::TargetType type,
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initProp("VS_JUST_MY_CODE_DEBUGGING");
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initProp("VS_JUST_MY_CODE_DEBUGGING");
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initProp("DISABLE_PRECOMPILE_HEADERS");
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initProp("DISABLE_PRECOMPILE_HEADERS");
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initProp("UNITY_BUILD");
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initProp("UNITY_BUILD");
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initProp("UNITY_BUILD_UNIQUE_ID");
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initProp("OPTIMIZE_DEPENDENCIES");
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initProp("OPTIMIZE_DEPENDENCIES");
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initPropValue("UNITY_BUILD_BATCH_SIZE", "8");
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initPropValue("UNITY_BUILD_BATCH_SIZE", "8");
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initPropValue("UNITY_BUILD_MODE", "BATCH");
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initPropValue("UNITY_BUILD_MODE", "BATCH");
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@ -1,5 +1,14 @@
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include(RunCMake)
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include(RunCMake)
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function(run_build name)
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set(RunCMake_TEST_BINARY_DIR ${RunCMake_BINARY_DIR}/${name}-build)
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set(RunCMake_TEST_NO_CLEAN 1)
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run_cmake(${name})
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run_cmake_command(${name}-build ${CMAKE_COMMAND} --build . --config Debug)
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unset(RunCMake_TEST_BINARY_DIR)
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unset(RunCMake_TEST_NO_CLEAN)
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endfunction()
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run_cmake(unitybuild_c)
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run_cmake(unitybuild_c)
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run_cmake(unitybuild_c_batch)
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run_cmake(unitybuild_c_batch)
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run_cmake(unitybuild_c_group)
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run_cmake(unitybuild_c_group)
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@ -15,6 +24,9 @@ run_cmake(unitybuild_c_no_unity_build)
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run_cmake(unitybuild_c_no_unity_build_group)
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run_cmake(unitybuild_c_no_unity_build_group)
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run_cmake(unitybuild_order)
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run_cmake(unitybuild_order)
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run_cmake(unitybuild_invalid_mode)
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run_cmake(unitybuild_invalid_mode)
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run_build(unitybuild_anon_ns)
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run_build(unitybuild_anon_ns_no_unity_build)
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run_build(unitybuild_anon_ns_group_mode)
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function(run_test name)
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function(run_test name)
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set(RunCMake_TEST_BINARY_DIR ${RunCMake_BINARY_DIR}/${name}-build)
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set(RunCMake_TEST_BINARY_DIR ${RunCMake_BINARY_DIR}/${name}-build)
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11
Tests/RunCMake/UnityBuild/unitybuild_anon_ns.cmake
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11
Tests/RunCMake/UnityBuild/unitybuild_anon_ns.cmake
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project(unitybuild_anon_ns CXX)
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include(${CMAKE_CURRENT_SOURCE_DIR}/unitybuild_anon_ns_test_files.cmake)
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write_unity_build_anon_ns_test_files(srcs)
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add_library(tgt SHARED ${srcs})
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set_target_properties(tgt PROPERTIES UNITY_BUILD ON)
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set_target_properties(tgt PROPERTIES UNITY_BUILD_UNIQUE_ID MY_ANON_ID)
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@ -0,0 +1,19 @@
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project(unitybuild_anon_ns_group_mode CXX)
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include(${CMAKE_CURRENT_SOURCE_DIR}/unitybuild_anon_ns_test_files.cmake)
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write_unity_build_anon_ns_test_files(srcs)
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add_library(tgt SHARED ${srcs})
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set_target_properties(tgt PROPERTIES UNITY_BUILD ON
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UNITY_BUILD_MODE GROUP)
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set_target_properties(tgt PROPERTIES UNITY_BUILD_UNIQUE_ID MY_ANON_ID)
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set_source_files_properties(s1.cpp s2.cpp s5.cpp s7.cpp s8.cpp
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PROPERTIES UNITY_GROUP "a"
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)
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set_source_files_properties(s3.cpp s4.cpp s6.cpp
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PROPERTIES UNITY_GROUP "b"
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)
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@ -0,0 +1,11 @@
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project(unitybuild_anon_ns_no_unity_build CXX)
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include(${CMAKE_CURRENT_SOURCE_DIR}/unitybuild_anon_ns_test_files.cmake)
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write_unity_build_anon_ns_test_files(srcs)
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add_library(tgt SHARED ${srcs})
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set_target_properties(tgt PROPERTIES UNITY_BUILD OFF)
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set_target_properties(tgt PROPERTIES UNITY_BUILD_UNIQUE_ID MY_ANON_ID)
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@ -0,0 +1,31 @@
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function(write_unity_build_anon_ns_test_files OUTVAR)
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set(srcs)
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foreach(s RANGE 1 8)
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set(src "${CMAKE_CURRENT_BINARY_DIR}/s${s}.cpp")
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file(WRITE "${src}" "
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#ifndef CONFIG_H
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#define CONFIG_H
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#define MY_ANON_NAMESPACE MY_ANON_ID
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#define MY_ANON(Name) MY_ANON_NAMESPACE::Name
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#define MY_ANON_USING_NAMESPACE using namespace MY_ANON_NAMESPACE
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#endif
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namespace { namespace MY_ANON_NAMESPACE {
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int i = ${s};
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}}
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int use_plain_${s}() {
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return MY_ANON_NAMESPACE::i;
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}
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int func_like_macro_${s}() {
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return MY_ANON(i);
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}
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int using_macro_${s}() {
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MY_ANON_USING_NAMESPACE;
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return i;
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}
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")
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list(APPEND srcs "${src}")
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endforeach()
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set(${OUTVAR} ${srcs} PARENT_SCOPE)
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endfunction()
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Reference in New Issue
Block a user