Merge topic 'fix-custom-target-with-csharp'
9040df31e2
Merge branch 'backport-fix-custom-target-with-csharp'1acd1c2b50
CSharp: Fix regression in VS project type selection for custom targeta56edad6d6
CSharp: Fix regression in VS project type selection for custom target Acked-by: Kitware Robot <kwrobot@kitware.com> Merge-request: !2549
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commit
d955b4f753
@ -855,7 +855,7 @@ void cmExportFileGenerator::SetImportDetailProperties(
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std::string propval;
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if (auto* p = target->GetProperty("COMMON_LANGUAGE_RUNTIME")) {
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propval = p;
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} else if (target->HasLanguage("CSharp", config)) {
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} else if (target->IsCSharpOnly()) {
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// C# projects do not have the /clr flag, so we set the property
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// here to mark the target as (only) managed (i.e. no .lib file
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// to link to). Otherwise the COMMON_LANGUAGE_RUNTIME target
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@ -5716,20 +5716,23 @@ void cmGeneratorTarget::GetLanguages(std::set<std::string>& languages,
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}
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}
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bool cmGeneratorTarget::HasLanguage(std::string const& language,
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std::string const& config,
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bool exclusive) const
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bool cmGeneratorTarget::IsCSharpOnly() const
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{
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std::set<std::string> languages;
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this->GetLanguages(languages, config);
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// The "exclusive" check applies only to source files and not
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// the linker language which may be affected by dependencies.
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if (exclusive && languages.size() > 1) {
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// Only certain target types may compile CSharp.
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if (this->GetType() != cmStateEnums::SHARED_LIBRARY &&
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this->GetType() != cmStateEnums::STATIC_LIBRARY &&
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this->GetType() != cmStateEnums::EXECUTABLE) {
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return false;
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}
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// add linker language (if it is different from compiler languages)
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languages.insert(this->GetLinkerLanguage(config));
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return languages.count(language) > 0;
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std::set<std::string> languages;
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this->GetLanguages(languages, "");
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// Consider an explicit linker language property, but *not* the
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// computed linker language that may depend on linked targets.
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const char* linkLang = this->GetProperty("LINKER_LANGUAGE");
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if (linkLang && *linkLang) {
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languages.insert(linkLang);
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}
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return languages.size() == 1 && languages.count("CSharp") > 0;
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}
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void cmGeneratorTarget::ComputeLinkImplementationLanguages(
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@ -6095,6 +6098,5 @@ cmGeneratorTarget::ManagedType cmGeneratorTarget::GetManagedType(
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// C# targets are always managed. This language specific check
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// is added to avoid that the COMMON_LANGUAGE_RUNTIME target property
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// has to be set manually for C# targets.
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return this->HasLanguage("CSharp", config) ? ManagedType::Managed
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: ManagedType::Native;
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return this->IsCSharpOnly() ? ManagedType::Managed : ManagedType::Native;
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}
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@ -372,11 +372,7 @@ public:
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void GetLanguages(std::set<std::string>& languages,
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std::string const& config) const;
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// Evaluate if the target uses the given language for compilation
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// and/or linking. If 'exclusive' is true, 'language' is expected
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// to be the only language used in source files for the target.
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bool HasLanguage(std::string const& language, std::string const& config,
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bool exclusive = true) const;
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bool IsCSharpOnly() const;
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void GetObjectLibrariesCMP0026(
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std::vector<cmGeneratorTarget*>& objlibs) const;
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@ -98,7 +98,7 @@ void cmGlobalVisualStudio71Generator::WriteProject(std::ostream& fout,
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ext = ".vfproj";
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project = "Project(\"{6989167D-11E4-40FE-8C1A-2192A86A7E90}\") = \"";
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}
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if (t->HasLanguage("CSharp", "")) {
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if (t->IsCSharpOnly()) {
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ext = ".csproj";
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project = "Project(\"{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}\") = \"";
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}
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@ -205,12 +205,11 @@ static bool cmVS10IsTargetsFile(std::string const& path)
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return cmSystemTools::Strucmp(ext.c_str(), ".targets") == 0;
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}
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static std::string computeProjectFileExtension(cmGeneratorTarget const* t,
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const std::string& config)
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static std::string computeProjectFileExtension(cmGeneratorTarget const* t)
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{
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std::string res;
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res = ".vcxproj";
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if (t->HasLanguage("CSharp", config)) {
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if (t->IsCSharpOnly()) {
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res = ".csproj";
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}
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return res;
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@ -305,8 +304,8 @@ void cmVisualStudio10TargetGenerator::Generate()
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this->GeneratorTarget->GetProperty("EXTERNAL_MSPROJECT")) {
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return;
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}
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const std::string ProjectFileExtension = computeProjectFileExtension(
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this->GeneratorTarget, *this->Configurations.begin());
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const std::string ProjectFileExtension =
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computeProjectFileExtension(this->GeneratorTarget);
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if (ProjectFileExtension == ".vcxproj") {
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this->ProjectType = vcxproj;
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this->Managed = false;
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@ -1398,8 +1397,7 @@ void cmVisualStudio10TargetGenerator::WriteGroups()
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std::string path = this->LocalGenerator->GetCurrentBinaryDirectory();
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path += "/";
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path += this->Name;
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path += computeProjectFileExtension(this->GeneratorTarget,
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*this->Configurations.begin());
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path += computeProjectFileExtension(this->GeneratorTarget);
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path += ".filters";
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cmGeneratedFileStream fout(path);
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fout.SetCopyIfDifferent(true);
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@ -3800,7 +3798,7 @@ void cmVisualStudio10TargetGenerator::WriteProjectReferences(Elem& e0)
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path = lg->GetCurrentBinaryDirectory();
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path += "/";
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path += dt->GetName();
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path += computeProjectFileExtension(dt, *this->Configurations.begin());
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path += computeProjectFileExtension(dt);
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}
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ConvertToWindowsSlash(path);
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Elem e2(e1, "ProjectReference");
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@ -3826,7 +3824,7 @@ void cmVisualStudio10TargetGenerator::WriteProjectReferences(Elem& e0)
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}
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// Workaround for static library C# targets
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if (referenceNotManaged && dt->GetType() == cmStateEnums::STATIC_LIBRARY) {
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referenceNotManaged = !dt->HasLanguage("CSharp", "");
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referenceNotManaged = !dt->IsCSharpOnly();
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}
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if (referenceNotManaged) {
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e2.Element("ReferenceOutputAssembly", "false");
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@ -9,5 +9,5 @@ add_executable(CSharpOnly csharponly.cs)
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target_link_libraries(CSharpOnly lib1 lib2)
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add_custom_target(CSharpCustom SOURCES empty.cs)
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add_custom_target(custom.cs DEPENDS empty.txt)
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add_custom_target(CSharpCustom ALL SOURCES empty.cs)
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add_custom_target(custom.cs ALL DEPENDS empty.txt)
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@ -1,5 +1,13 @@
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include(RunCMake)
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function(run_TargetWithCommand)
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set(RunCMake_TEST_BINARY_DIR ${RunCMake_BINARY_DIR}/TargetWithCommand-build)
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run_cmake(TargetWithCommand)
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set(RunCMake_TEST_NO_CLEAN 1)
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run_cmake_command(TargetWithCommand-build ${CMAKE_COMMAND} --build . --config Debug)
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endfunction()
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run_TargetWithCommand()
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# Use a single build tree for a few tests without cleaning.
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set(RunCMake_TEST_BINARY_DIR ${RunCMake_BINARY_DIR}/CommandWithOutput-build)
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set(RunCMake_TEST_NO_CLEAN 1)
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@ -0,0 +1 @@
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Custom target with CSharp source
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@ -0,0 +1,4 @@
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enable_language(CSharp)
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add_custom_target(drive ALL SOURCES dummy.cs
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COMMAND ${CMAKE_COMMAND} -E echo "Custom target with CSharp source")
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