avoid adding multiple consecutive string literals to std::string
While at it change some single character additions to be of type char.
This commit is contained in:
parent
06e32a089d
commit
da26b3be89
@ -2223,8 +2223,7 @@ int cmCTestCoverageHandler::GetLabelId(std::string const& label)
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void cmCTestCoverageHandler::LoadLabels()
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{
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std::string fileList = this->CTest->GetBinaryDir();
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fileList += "/CMakeFiles";
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fileList += "/TargetDirectories.txt";
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fileList += "/CMakeFiles/TargetDirectories.txt";
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cmCTestOptionalLog(this->CTest, HANDLER_VERBOSE_OUTPUT,
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" target directory list [" << fileList << "]\n",
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this->Quiet);
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@ -283,8 +283,7 @@ void cmCTestLaunch::LoadLabels()
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// Labels are listed in per-target files.
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std::string fname = this->OptionBuildDir;
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fname += "/CMakeFiles";
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fname += "/";
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fname += "/CMakeFiles/";
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fname += this->OptionTargetName;
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fname += ".dir/Labels.txt";
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@ -27,8 +27,7 @@ cmCacheManager::cmCacheManager()
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void cmCacheManager::CleanCMakeFiles(const std::string& path)
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{
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std::string glob = path;
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glob += "/CMakeFiles";
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glob += "/*.cmake";
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glob += "/CMakeFiles/*.cmake";
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cmsys::Glob globIt;
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globIt.FindFiles(glob);
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std::vector<std::string> files = globIt.GetFiles();
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@ -411,8 +411,7 @@ int cmCoreTryCompile::TryCompileCode(std::vector<std::string> const& argv,
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// compute the binary dir when TRY_COMPILE is called with a src file
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// signature
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if (this->SrcFileSignature) {
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this->BinaryDirectory += "/CMakeFiles";
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this->BinaryDirectory += "/CMakeTmp";
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this->BinaryDirectory += "/CMakeFiles/CMakeTmp";
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} else {
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// only valid for srcfile signatures
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if (!compileDefs.empty()) {
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@ -469,8 +469,7 @@ bool HandleStringsCommand(std::vector<std::string> const& args,
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// TODO: should work without temp file, but just on a memory buffer
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std::string binaryFileName =
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status.GetMakefile().GetCurrentBinaryDirectory();
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binaryFileName += "/CMakeFiles";
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binaryFileName += "/FileCommandStringsBinaryFile";
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binaryFileName += "/CMakeFiles/FileCommandStringsBinaryFile";
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if (cmHexFileConverter::TryConvert(fileName, binaryFileName)) {
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fileName = binaryFileName;
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}
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@ -6442,8 +6442,7 @@ bool cmGeneratorTarget::NeedImportLibraryName(std::string const& config) const
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std::string cmGeneratorTarget::GetSupportDirectory() const
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{
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std::string dir = this->LocalGenerator->GetCurrentBinaryDirectory();
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dir += "/CMakeFiles";
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dir += "/";
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dir += "/CMakeFiles/";
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dir += this->GetName();
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#if defined(__VMS)
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dir += "_dir";
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@ -522,7 +522,7 @@ void cmGlobalGenerator::EnableLanguage(
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if (!this->ConfiguredFilesPath.empty()) {
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rootBin = this->ConfiguredFilesPath;
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}
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rootBin += "/";
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rootBin += '/';
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rootBin += cmVersion::GetCMakeVersion();
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// set the dir for parent files so they can be used by modules
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@ -1278,8 +1278,7 @@ void cmGlobalGenerator::Configure()
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const char* logs[] = { "CMakeOutput.log", "CMakeError.log", nullptr };
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for (const char** log = logs; *log; ++log) {
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std::string f = this->CMakeInstance->GetHomeOutputDirectory();
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f += "/CMakeFiles";
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f += "/";
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f += "/CMakeFiles/";
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f += *log;
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if (cmSystemTools::FileExists(f)) {
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msg << "\nSee also \"" << f << "\".";
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@ -2853,8 +2852,7 @@ void cmGlobalGenerator::CheckRuleHashes()
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#if !defined(CMAKE_BOOTSTRAP)
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std::string home = this->GetCMakeInstance()->GetHomeOutputDirectory();
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std::string pfile = home;
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pfile += "/CMakeFiles";
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pfile += "/CMakeRuleHashes.txt";
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pfile += "/CMakeFiles/CMakeRuleHashes.txt";
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this->CheckRuleHashes(pfile, home);
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this->WriteRuleHashes(pfile);
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#endif
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@ -2931,8 +2929,7 @@ void cmGlobalGenerator::WriteSummary()
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{
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// Record all target directories in a central location.
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std::string fname = this->CMakeInstance->GetHomeOutputDirectory();
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fname += "/CMakeFiles";
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fname += "/TargetDirectories.txt";
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fname += "/CMakeFiles/TargetDirectories.txt";
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cmGeneratedFileStream fout(fname);
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for (cmLocalGenerator* lg : this->LocalGenerators) {
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@ -147,9 +147,7 @@ void cmGlobalUnixMakefileGenerator3::Generate()
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}
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for (cmLocalGenerator* lg : this->LocalGenerators) {
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std::string markFileName = lg->GetCurrentBinaryDirectory();
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markFileName += "/";
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markFileName += "/CMakeFiles";
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markFileName += "/progress.marks";
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markFileName += "/CMakeFiles/progress.marks";
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cmGeneratedFileStream markFile(markFileName);
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markFile << this->CountProgressMarksInAll(lg) << "\n";
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}
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@ -198,8 +196,7 @@ void cmGlobalUnixMakefileGenerator3::WriteMainMakefile2()
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// see if the build system must be regenerated.
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std::string makefileName =
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this->GetCMakeInstance()->GetHomeOutputDirectory();
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makefileName += "/CMakeFiles";
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makefileName += "/Makefile2";
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makefileName += "/CMakeFiles/Makefile2";
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cmGeneratedFileStream makefileStream(makefileName, false,
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this->GetMakefileEncoding());
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if (!makefileStream) {
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@ -258,8 +255,7 @@ void cmGlobalUnixMakefileGenerator3::WriteMainCMakefile()
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// see if the build system must be regenerated.
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std::string cmakefileName =
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this->GetCMakeInstance()->GetHomeOutputDirectory();
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cmakefileName += "/CMakeFiles";
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cmakefileName += "/Makefile.cmake";
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cmakefileName += "/CMakeFiles/Makefile.cmake";
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cmGeneratedFileStream cmakefileStream(cmakefileName);
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if (!cmakefileStream) {
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return;
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@ -320,8 +316,7 @@ void cmGlobalUnixMakefileGenerator3::WriteMainCMakefile()
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// Build the path to the cache check file.
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std::string check = this->GetCMakeInstance()->GetHomeOutputDirectory();
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check += "/CMakeFiles";
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check += "/cmake.check_cache";
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check += "/CMakeFiles/cmake.check_cache";
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// Set the corresponding makefile in the cmake file.
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cmakefileStream << "# The corresponding makefile is:\n"
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@ -352,8 +347,7 @@ void cmGlobalUnixMakefileGenerator3::WriteMainCMakefile()
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for (cmLocalGenerator* localGen : this->LocalGenerators) {
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lg = static_cast<cmLocalUnixMakefileGenerator3*>(localGen);
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tmpStr = lg->GetCurrentBinaryDirectory();
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tmpStr += "/CMakeFiles";
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tmpStr += "/CMakeDirectoryInformation.cmake";
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tmpStr += "/CMakeFiles/CMakeDirectoryInformation.cmake";
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cmakefileStream << " \""
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<< lg->MaybeConvertToRelativePath(binDir, tmpStr)
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<< "\"\n";
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@ -1038,8 +1038,7 @@ std::string cmGlobalVisualStudio10Generator::GenerateRuleFile(
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// The VS 10 generator needs to create the .rule files on disk.
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// Hide them away under the CMakeFiles directory.
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std::string ruleDir = this->GetCMakeInstance()->GetHomeOutputDirectory();
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ruleDir += "/CMakeFiles";
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ruleDir += "/";
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ruleDir += "/CMakeFiles/";
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ruleDir += cmSystemTools::ComputeStringMD5(
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cmSystemTools::GetFilenamePath(output).c_str());
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std::string ruleFile = ruleDir + "/";
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@ -1399,8 +1399,7 @@ void cmGlobalXCodeGenerator::ForceLinkerLanguage(cmGeneratorTarget* gtgt)
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// language.
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cmMakefile* mf = gtgt->Target->GetMakefile();
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std::string fname = gtgt->GetLocalGenerator()->GetCurrentBinaryDirectory();
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fname += "/CMakeFiles";
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fname += "/";
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fname += "/CMakeFiles/";
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fname += gtgt->GetName();
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fname += "-CMakeForceLinker";
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fname += ".";
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@ -3701,8 +3700,7 @@ std::string cmGlobalXCodeGenerator::ComputeInfoPListLocation(
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cmGeneratorTarget* target)
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{
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std::string plist = target->GetLocalGenerator()->GetCurrentBinaryDirectory();
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plist += "/CMakeFiles";
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plist += "/";
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plist += "/CMakeFiles/";
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plist += target->GetName();
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plist += ".dir/Info.plist";
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return plist;
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@ -57,8 +57,7 @@ void cmInstallExportGenerator::ComputeTempDir()
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// Choose a temporary directory in which to generate the import
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// files to be installed.
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this->TempDir = this->LocalGenerator->GetCurrentBinaryDirectory();
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this->TempDir += "/CMakeFiles";
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this->TempDir += "/Export";
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this->TempDir += "/CMakeFiles/Export";
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if (this->Destination.empty()) {
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return;
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}
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@ -88,8 +88,7 @@ void cmInstallTargetGenerator::GenerateScriptForConfig(
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if (this->Target->NeedRelinkBeforeInstall(config)) {
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fromDirConfig =
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this->Target->GetLocalGenerator()->GetCurrentBinaryDirectory();
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fromDirConfig += "/CMakeFiles";
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fromDirConfig += "/CMakeRelink.dir/";
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fromDirConfig += "/CMakeFiles/CMakeRelink.dir/";
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} else {
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cmStateEnums::ArtifactType artifact = this->ImportLibrary
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? cmStateEnums::ImportLibraryArtifact
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@ -428,8 +428,7 @@ void cmLocalUnixMakefileGenerator3::WriteLocalMakefileTargets(
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void cmLocalUnixMakefileGenerator3::WriteDirectoryInformationFile()
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{
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std::string infoFileName = this->GetCurrentBinaryDirectory();
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infoFileName += "/CMakeFiles";
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infoFileName += "/CMakeDirectoryInformation.cmake";
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infoFileName += "/CMakeFiles/CMakeDirectoryInformation.cmake";
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// Open the output file.
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cmGeneratedFileStream infoFileStream(infoFileName);
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@ -1345,8 +1344,7 @@ bool cmLocalUnixMakefileGenerator3::UpdateDependencies(
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bool needRescanDirInfo = false;
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{
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std::string dirInfoFile = this->GetCurrentBinaryDirectory();
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dirInfoFile += "/CMakeFiles";
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dirInfoFile += "/CMakeDirectoryInformation.cmake";
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dirInfoFile += "/CMakeFiles/CMakeDirectoryInformation.cmake";
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int result;
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if (!ftc->Compare(internalDependFile, dirInfoFile, &result) ||
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result < 0) {
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@ -1411,8 +1409,7 @@ bool cmLocalUnixMakefileGenerator3::ScanDependencies(
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bool haveDirectoryInfo = false;
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{
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std::string dirInfoFile = this->GetCurrentBinaryDirectory();
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dirInfoFile += "/CMakeFiles";
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dirInfoFile += "/CMakeDirectoryInformation.cmake";
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dirInfoFile += "/CMakeFiles/CMakeDirectoryInformation.cmake";
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if (mf->ReadListFile(dirInfoFile) &&
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!cmSystemTools::GetErrorOccuredFlag()) {
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haveDirectoryInfo = true;
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@ -1641,8 +1638,7 @@ void cmLocalUnixMakefileGenerator3::WriteLocalAllRules(
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progCmd << this->ConvertToOutputFormat(
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cmSystemTools::CollapseFullPath(progressDir), cmOutputConverter::SHELL);
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std::string progressFile = "/CMakeFiles";
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progressFile += "/progress.marks";
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std::string progressFile = "/CMakeFiles/progress.marks";
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std::string progressFileNameFull = this->ConvertToFullPath(progressFile);
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progCmd << " "
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<< this->ConvertToOutputFormat(
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@ -1650,8 +1646,7 @@ void cmLocalUnixMakefileGenerator3::WriteLocalAllRules(
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cmOutputConverter::SHELL);
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commands.push_back(progCmd.str());
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}
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std::string mf2Dir = "CMakeFiles/";
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mf2Dir += "Makefile2";
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std::string mf2Dir = "CMakeFiles/Makefile2";
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commands.push_back(this->GetRecursiveMakeCall(mf2Dir, recursiveTarget));
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this->CreateCDCommand(commands, this->GetBinaryDirectory(),
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this->GetCurrentBinaryDirectory());
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@ -98,8 +98,7 @@ void cmLocalVisualStudio7Generator::FixGlobalTargets()
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force_commands.push_back(force_command);
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std::string no_main_dependency;
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std::string force = this->GetCurrentBinaryDirectory();
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force += "/CMakeFiles";
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force += "/";
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force += "/CMakeFiles/";
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force += l->GetName();
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force += "_force";
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if (cmSourceFile* file = this->Makefile->AddCustomCommandToOutput(
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@ -147,8 +146,7 @@ void cmLocalVisualStudio7Generator::WriteStampFiles()
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std::string stampName = this->GetCurrentBinaryDirectory();
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stampName += "/CMakeFiles";
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cmSystemTools::MakeDirectory(stampName.c_str());
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stampName += "/";
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stampName += "generate.stamp";
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stampName += "/generate.stamp";
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cmsys::ofstream stamp(stampName.c_str());
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stamp << "# CMake generation timestamp file for this directory.\n";
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@ -1182,8 +1182,7 @@ cmTarget* cmMakefile::AddUtilityCommand(
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// Store the custom command in the target.
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if (!commandLines.empty() || !depends.empty()) {
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std::string force = this->GetCurrentBinaryDirectory();
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force += "/CMakeFiles";
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force += "/";
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force += "/CMakeFiles/";
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force += utilityName;
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std::vector<std::string> forced;
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forced.push_back(force);
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@ -297,14 +297,13 @@ void cmMakefileExecutableTargetGenerator::WriteExecutableRule(bool relink)
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if (this->GeneratorTarget->IsAppBundleOnApple()) {
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this->OSXBundleGenerator->CreateAppBundle(targetNames.Output, outpath);
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}
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outpath += "/";
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outpath += '/';
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std::string outpathImp;
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if (relink) {
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outpath = this->Makefile->GetCurrentBinaryDirectory();
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outpath += "/CMakeFiles";
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outpath += "/CMakeRelink.dir";
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outpath += "/CMakeFiles/CMakeRelink.dir";
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cmSystemTools::MakeDirectory(outpath);
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outpath += "/";
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outpath += '/';
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if (!targetNames.ImportLibrary.empty()) {
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outpathImp = outpath;
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}
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@ -314,7 +313,7 @@ void cmMakefileExecutableTargetGenerator::WriteExecutableRule(bool relink)
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outpathImp = this->GeneratorTarget->GetDirectory(
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this->ConfigName, cmStateEnums::ImportLibraryArtifact);
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cmSystemTools::MakeDirectory(outpathImp);
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outpathImp += "/";
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outpathImp += '/';
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}
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}
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@ -325,7 +324,7 @@ void cmMakefileExecutableTargetGenerator::WriteExecutableRule(bool relink)
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std::string pdbOutputPath =
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this->GeneratorTarget->GetPDBDirectory(this->ConfigName);
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cmSystemTools::MakeDirectory(pdbOutputPath);
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pdbOutputPath += "/";
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pdbOutputPath += '/';
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std::string targetFullPath = outpath + targetNames.Output;
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std::string targetFullPathReal = outpath + targetNames.Real;
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@ -465,30 +465,29 @@ void cmMakefileLibraryTargetGenerator::WriteLibraryRules(
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outpath = this->GeneratorTarget->GetDirectory(this->ConfigName);
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this->OSXBundleGenerator->CreateFramework(this->TargetNames.Output,
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outpath);
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outpath += "/";
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outpath += '/';
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} else if (this->GeneratorTarget->IsCFBundleOnApple()) {
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outpath = this->GeneratorTarget->GetDirectory(this->ConfigName);
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this->OSXBundleGenerator->CreateCFBundle(this->TargetNames.Output,
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outpath);
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outpath += "/";
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outpath += '/';
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} else if (relink) {
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outpath = this->Makefile->GetCurrentBinaryDirectory();
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outpath += "/CMakeFiles";
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outpath += "/CMakeRelink.dir";
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outpath += "/CMakeFiles/CMakeRelink.dir";
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cmSystemTools::MakeDirectory(outpath);
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outpath += "/";
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outpath += '/';
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if (!this->TargetNames.ImportLibrary.empty()) {
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outpathImp = outpath;
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}
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} else {
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outpath = this->GeneratorTarget->GetDirectory(this->ConfigName);
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cmSystemTools::MakeDirectory(outpath);
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outpath += "/";
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outpath += '/';
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if (!this->TargetNames.ImportLibrary.empty()) {
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outpathImp = this->GeneratorTarget->GetDirectory(
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this->ConfigName, cmStateEnums::ImportLibraryArtifact);
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cmSystemTools::MakeDirectory(outpathImp);
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outpathImp += "/";
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outpathImp += '/';
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}
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}
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@ -37,8 +37,7 @@ void cmNinjaUtilityTargetGenerator::Generate()
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cmGeneratorTarget* genTarget = this->GetGeneratorTarget();
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std::string utilCommandName = lg->GetCurrentBinaryDirectory();
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utilCommandName += "/CMakeFiles";
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utilCommandName += "/";
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utilCommandName += "/CMakeFiles/";
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utilCommandName += this->GetTargetName() + ".util";
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utilCommandName = this->ConvertToNinjaPath(utilCommandName);
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@ -294,11 +294,9 @@ bool cmQtAutoGenInitializer::InitCustomTargets()
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// Info directory
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this->Dir.Info = cbd;
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this->Dir.Info += "/CMakeFiles";
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this->Dir.Info += '/';
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this->Dir.Info += "/CMakeFiles/";
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this->Dir.Info += this->Target->GetName();
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this->Dir.Info += "_autogen";
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this->Dir.Info += ".dir";
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this->Dir.Info += "_autogen.dir";
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cmSystemTools::ConvertToUnixSlashes(this->Dir.Info);
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// Build directory
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@ -215,8 +215,7 @@ void cmTryRunCommand::DoNotRunExecutable(const std::string& runArgs,
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// removed at the end of TRY_RUN and the user can run it manually
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// on the target platform.
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std::string copyDest = this->Makefile->GetHomeOutputDirectory();
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copyDest += "/CMakeFiles";
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copyDest += "/";
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copyDest += "/CMakeFiles/";
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copyDest += cmSystemTools::GetFilenameWithoutExtension(this->OutputFile);
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copyDest += "-";
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copyDest += this->RunResultVariable;
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