VS: Honor VS_SETTINGS source file property on all sources
Extend the feature added by commit 2ce42f281f
(VS: Add VS_SETTINGS
source file property, 2020-03-18, v3.18.0-rc1~449^2~3) to support
all source file types.
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3bf013632d
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@ -3,7 +3,12 @@ VS_SETTINGS
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.. versionadded:: 3.18
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Set any item metadata on a non-built file.
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Set any item metadata on a file.
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.. versionadded:: 3.22
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This property is honored for all source file types.
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Previously it worked only for non-built files.
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Takes a list of ``Key=Value`` pairs. Tells the Visual Studio generator to set
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``Key`` to ``Value`` as item metadata on the file.
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5
Help/release/dev/vs_settings.rst
Normal file
5
Help/release/dev/vs_settings.rst
Normal file
@ -0,0 +1,5 @@
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vs_settings
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-----------
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* The :prop_sf:`VS_SETTINGS` source file property is now supported for
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all source file types. Previously it worked only for non-built sources.
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@ -1796,8 +1796,8 @@ void cmVisualStudio10TargetGenerator::WriteGroupSources(
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}
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}
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void cmVisualStudio10TargetGenerator::WriteHeaderSource(Elem& e1,
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cmSourceFile const* sf)
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void cmVisualStudio10TargetGenerator::WriteHeaderSource(
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Elem& e1, cmSourceFile const* sf, ConfigToSettings const& toolSettings)
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{
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std::string const& fileName = sf->GetFullPath();
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Elem e2(e1, "ClInclude");
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@ -1808,6 +1808,7 @@ void cmVisualStudio10TargetGenerator::WriteHeaderSource(Elem& e1,
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e2.Element("DependentUpon",
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fileName.substr(0, fileName.find_last_of(".")));
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}
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this->FinishWritingSource(e2, toolSettings);
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}
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void cmVisualStudio10TargetGenerator::ParseSettingsProperty(
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@ -2228,7 +2229,7 @@ void cmVisualStudio10TargetGenerator::WriteAllSources(Elem& e0)
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this->WriteExtraSource(e1, si.Source, toolSettings);
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break;
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case cmGeneratorTarget::SourceKindHeader:
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this->WriteHeaderSource(e1, si.Source);
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this->WriteHeaderSource(e1, si.Source, toolSettings);
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break;
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case cmGeneratorTarget::SourceKindIDL:
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tool = "Midl";
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@ -2338,6 +2339,8 @@ void cmVisualStudio10TargetGenerator::WriteAllSources(Elem& e0)
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if (!isCSharp && !exclude_configs.empty()) {
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this->WriteExcludeFromBuild(e2, exclude_configs);
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}
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this->FinishWritingSource(e2, toolSettings);
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}
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}
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@ -70,7 +70,8 @@ private:
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void WriteCEDebugProjectConfigurationValues(Elem& e0);
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void WriteMSToolConfigurationValuesManaged(Elem& e1,
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std::string const& config);
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void WriteHeaderSource(Elem& e1, cmSourceFile const* sf);
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void WriteHeaderSource(Elem& e1, cmSourceFile const* sf,
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ConfigToSettings const& toolSettings);
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void WriteExtraSource(Elem& e1, cmSourceFile const* sf,
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ConfigToSettings& toolSettings);
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void WriteNsightTegraConfigurationValues(Elem& e1,
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@ -4,20 +4,29 @@ macro(ensure_props_set projectFile)
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return()
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endif()
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set(SettingFound FALSE)
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set(Setting1Found FALSE)
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set(Setting2Found FALSE)
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file(STRINGS "${projectFile}" lines)
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foreach(line IN LISTS lines)
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if(line MATCHES "<SourceProperty1.*Debug.*>SourceProperty1Value</SourceProperty1>")
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message("SourceProperty1 setting found")
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set(SettingFound TRUE)
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set(Setting1Found TRUE)
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endif()
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if(line MATCHES "<SourceProperty2.*Debug.*>SourceProperty2Value</SourceProperty2>")
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message("SourceProperty2 setting found")
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set(Setting2Found TRUE)
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endif()
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endforeach()
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if (NOT SettingFound)
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if (NOT Setting1Found)
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set(RunCMake_TEST_FAILED "SourceProperty1 setting was not found")
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return()
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endif()
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if (NOT Setting2Found)
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set(RunCMake_TEST_FAILED "SourceProperty2 setting was not found")
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return()
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endif()
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endmacro()
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ensure_props_set("${RunCMake_TEST_BINARY_DIR}/foo.vcxproj")
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@ -3,3 +3,5 @@ enable_language(CXX)
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add_library(foo foo.cpp shader.hlsl)
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set_property(SOURCE shader.hlsl PROPERTY VS_SETTINGS
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"$<$<CONFIG:DEBUG>:SourceProperty1=SourceProperty1Value>")
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set_property(SOURCE foo.cpp PROPERTY VS_SETTINGS
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"$<$<CONFIG:DEBUG>:SourceProperty2=SourceProperty2Value>")
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