ExternalData: Avoid replacing a concurrently-created object
If more than one content link references the same object, the build system may launch multiple download processes for the same object concurrently. Use whichever one finishes first, and discard the others. Without this, we replace the objects and use the last finisher instead of the first. This is okay on non-Windows platforms where `rename(2)` gives reliable atomic replacement. However, on Windows platforms and NTFS this is less reliable. I've observed `MoveFileEx` somehow cause another process to get `ERROR_SHARING_VIOLATION` when attempting to read the destination file. We may be able to improve the `file(RENAME)` implementation on modern Windows 10 versions, but for ExternalData's use case it is simpler to just not replace existing objects.
This commit is contained in:
parent
15610d42fe
commit
fdfbf89f0c
@ -1101,7 +1101,14 @@ function(_ExternalData_download_object name hash algo var_obj var_success var_er
|
||||
|
||||
set(success 1)
|
||||
if(found)
|
||||
file(RENAME "${tmp}" "${obj}")
|
||||
# Atomically create the object. If we lose a race with another process,
|
||||
# do not replace it. Content-addressing ensures it has what we expect.
|
||||
file(RENAME "${tmp}" "${obj}" NO_REPLACE RESULT result)
|
||||
if (result STREQUAL "NO_REPLACE")
|
||||
file(REMOVE "${tmp}")
|
||||
elseif (result)
|
||||
message(FATAL_ERROR "Failed to rename:\n \"${tmp}\"\nto:\n \"${obj}\"\nwith error:\n ${result}")
|
||||
endif()
|
||||
message(STATUS "Downloaded object: \"${obj}\"")
|
||||
elseif(EXISTS "${staged}")
|
||||
set(obj "${staged}")
|
||||
|
Loading…
Reference in New Issue
Block a user