On non-Windows platforms libuv assumes that file descriptors 0-2 are
always used for standard pipes and never for anything else. Otherwise,
libuv may re-use one of these descriptors and then fail an assertion
when closing it. Similarly, On Windows platforms our ConsoleBuf
implementation assumes that the standard handles are always open.
If CMake is run with any standard pipes closed, open them with
`/dev/null` or `NUL` to satisfy these assumptions.
Fixes: #19219
During refactoring in commit f6291eee25 (cmCursesMainForm: Modernize
with STL and ranged-for loops, 2019-02-10) a transformation of a loop
went wrong and editing the cmake cache with ccmake no longer works.
Make ccmake work again.
Fixes: #19008
01b2d6ab74 Modernize: Use ranged for-loops when possible
15bdbec017 cmAlgorithms: Make cmRange advance/retreat safe for rvalues
Acked-by: Kitware Robot <kwrobot@kitware.com>
Acked-by: Daniel Pfeifer <daniel@pfeifer-mail.de>
Merge-request: !2901
Suppress some cases in `Source/cmGeneratorExpressionNode.cxx` and
`Source/cmUVHandlePtr.h` where a few older compilers require a
user-defined default constructor (with `{}`).
Using SetSection() discards the heading line populated by
addCMakeStandardDocSections(), whereas AppendSection()
preserves it. This also makes the code used for ccmake
consistent with that used for cmake and cmake-gui.
The GetGeneratorDocumentation() function was not accurately
named and required the vector to populate to be passed as a
function argument. This commit makes the slightly renamed
function return by value, making it a true getter as implied
by its name. Some minor refactoring of the implementation
also makes the steps of populating the vector clearer.
We use `strncpy` to copy the title up to a maximum number of
characters. GCC 8's `-Wstringop-overflow` warns that the length
depends on the input length because it fails to recognize that we
are bounding it to the buffer size too. Update the code to hide
the dependence on the input length.
Run the `clang-format.bash` script to update all our C and C++ code to a
new style defined by `.clang-format`. Use `clang-format` version 6.0.
* If you reached this commit for a line in `git blame`, re-run the blame
operation starting at the parent of this commit to see older history
for the content.
* See the parent commit for instructions to rebase a change across this
style transition commit.
Update `.clang-format` with configuration to make the 6.0 format as
close as possible to what 3.8 produced before. Then revise the style:
* Indent preprocessor directives (a feature new since 3.8)
* Add a newline and indentation before inheritance `:` and `,`
Rename the Git attribute identifying the format to include the
clang-format version number: `format.clang-format-6.0`. This will aid
external infrastructure in knowing what version of the tool to run.
On Solaris the ncurses header may define an `__attribute__` macro.
This breaks C++ headers that use `__attribute__(...)` syntax.
Somehow it causes references to unresolved symbols:
__gthrw_pthread_once
__gthrw_pthread_mutex_lock
__gthrw_pthread_mutex_unlock
instead of references to the correct symbols:
pthread_once
pthread_mutex_lock
pthread_mutex_unlock
Detect this case and undefine the `__attribute__` macro after
including the curses headers.
Since libuv commit v1.14.1~7 (win: add uv__once_init() calls,
2017-08-30) the libuv initialization of the file translate mode may take
place even if we do not use a uv loop. This change was included in our
libuv update commit f4a26c748b (libuv 2018-01-19). Therefore use of
libuv even through `cmSystemTools::GetRealPath` in any executable may
trigger its file translate mode setting.
Factor out the logic added to `cmake.exe` by commit v3.9.0-rc4~10^2
(cmake: Fix default file translate mode when using libuv, 2017-06-13)
and re-use to initialize all executables.
Issue: #16962
We now require C++11 support including `override`. Drop use of
the old compatibility macro. Convert references as follows:
git grep -l CM_OVERRIDE -- '*.h' '*.hxx' '*.cxx' |
xargs sed -i 's/CM_OVERRIDE/override/g'
Specific widgets can implement `PrintKeys` but their effects were hidden
by the main widget `PrintKeys`. Fix this to give the user a better hint
about the edit mode status.
Closes: #13757