
``` git grep -lz 'Copyright.txt or https://cmake.org/licensing ' | while IFS= read -r -d $'\0' f ; do sed -i '/Copyright.txt or https:\/\/cmake.org\/licensing / { s/Copyright.txt/LICENSE.rst/ }' "$f" ; done ```
100 lines
3.3 KiB
C++
100 lines
3.3 KiB
C++
/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
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file LICENSE.rst or https://cmake.org/licensing for details. */
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#pragma once
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#include "cmConfigure.h" // IWYU pragma: keep
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#include <map>
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#include <string>
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#include "cmGeneratorOptions.h"
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#include "cmPlaceholderExpander.h"
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class cmOutputConverter;
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class cmRulePlaceholderExpander : public cmPlaceholderExpander
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{
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public:
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cmRulePlaceholderExpander(
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cmBuildStep buildStep, std::map<std::string, std::string> compilers,
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std::map<std::string, std::string> variableMappings,
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std::string compilerSysroot, std::string linkerSysroot);
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void SetTargetImpLib(std::string const& targetImpLib)
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{
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this->TargetImpLib = targetImpLib;
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}
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// Create a struct to hold the variables passed into
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// ExpandRuleVariables
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struct RuleVariables
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{
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char const* CMTargetName = nullptr;
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char const* CMTargetType = nullptr;
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char const* CMTargetLabels = nullptr;
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char const* TargetPDB = nullptr;
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char const* TargetCompilePDB = nullptr;
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char const* TargetVersionMajor = nullptr;
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char const* TargetVersionMinor = nullptr;
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char const* Language = nullptr;
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char const* AIXExports = nullptr;
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char const* Objects = nullptr;
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char const* Target = nullptr;
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char const* LinkLibraries = nullptr;
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char const* Source = nullptr;
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char const* AssemblySource = nullptr;
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char const* PreprocessedSource = nullptr;
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char const* DynDepFile = nullptr;
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char const* Output = nullptr;
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char const* Object = nullptr;
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char const* ObjectDir = nullptr;
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char const* ObjectFileDir = nullptr;
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char const* Flags = nullptr;
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char const* ObjectsQuoted = nullptr;
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char const* SONameFlag = nullptr;
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char const* TargetSOName = nullptr;
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char const* TargetInstallNameDir = nullptr;
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char const* Linker = nullptr;
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char const* LinkFlags = nullptr;
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char const* Manifests = nullptr;
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char const* LanguageCompileFlags = nullptr;
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char const* Defines = nullptr;
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char const* Includes = nullptr;
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char const* DependencyFile = nullptr;
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char const* DependencyTarget = nullptr;
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char const* FilterPrefix = nullptr;
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char const* SwiftLibraryName = nullptr;
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char const* SwiftModule = nullptr;
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char const* SwiftModuleName = nullptr;
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char const* SwiftOutputFileMapOption = nullptr;
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char const* SwiftSources = nullptr;
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char const* ISPCHeader = nullptr;
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char const* CudaCompileMode = nullptr;
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char const* Fatbinary = nullptr;
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char const* RegisterFile = nullptr;
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char const* Launcher = nullptr;
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char const* Role = nullptr;
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char const* Config = nullptr;
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};
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// Expand rule variables in CMake of the type found in language rules
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void ExpandRuleVariables(cmOutputConverter* outputConverter,
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std::string& string,
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RuleVariables const& replaceValues);
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private:
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std::string ExpandVariable(std::string const& variable) override;
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std::string TargetImpLib;
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cmBuildStep BuildStep = cmBuildStep::Compile;
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std::map<std::string, std::string> Compilers;
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std::map<std::string, std::string> VariableMappings;
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std::string CompilerSysroot;
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std::string LinkerSysroot;
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cmOutputConverter* OutputConverter = nullptr;
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RuleVariables const* ReplaceValues = nullptr;
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};
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