CMake/Source/cmGlobalVisualStudioVersionedGenerator.h
Kitware Robot bdca8b01d2 Modernize: Use #pragma once in all header files
#pragma once is a widely supported compiler pragma, even though it is
not part of the C++ standard. Many of the issues keeping #pragma once
from being standardized (distributed filesystems, build farms, hard
links, etc.) do not apply to CMake - it is easy to build CMake on a
single machine. CMake also does not install any header files which can
be consumed by other projects (though cmCPluginAPI.h has been
deliberately omitted from this conversion in case anyone is still using
it.) Finally, #pragma once has been required to build CMake since at
least August 2017 (7f29bbe6 enabled server mode unconditionally, which
had been using #pragma once since September 2016 (b13d3e0d)). The fact
that we now require C++11 filters out old compilers, and it is unlikely
that there is a compiler which supports C++11 but does not support
#pragma once.
2020-09-03 09:30:21 -04:00

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2.2 KiB
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/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
file Copyright.txt or https://cmake.org/licensing for details. */
#pragma once
#include "cmConfigure.h" // IWYU pragma: keep
#include <iosfwd>
#include <memory>
#include <string>
#include "cmGlobalVisualStudio14Generator.h"
#include "cmVSSetupHelper.h"
class cmGlobalGeneratorFactory;
class cmake;
/** \class cmGlobalVisualStudioVersionedGenerator */
class cmGlobalVisualStudioVersionedGenerator
: public cmGlobalVisualStudio14Generator
{
public:
static std::unique_ptr<cmGlobalGeneratorFactory> NewFactory15();
static std::unique_ptr<cmGlobalGeneratorFactory> NewFactory16();
bool MatchesGeneratorName(const std::string& name) const override;
bool SetGeneratorInstance(std::string const& i, cmMakefile* mf) override;
bool GetVSInstance(std::string& dir) const;
bool GetVSInstanceVersion(unsigned long long& vsInstanceVersion) const;
bool IsDefaultToolset(const std::string& version) const override;
std::string GetAuxiliaryToolset() const override;
bool IsStdOutEncodingSupported() const override;
const char* GetAndroidApplicationTypeRevision() const override;
protected:
cmGlobalVisualStudioVersionedGenerator(
VSVersion version, cmake* cm, const std::string& name,
std::string const& platformInGeneratorName);
bool InitializeWindows(cmMakefile* mf) override;
bool SelectWindowsStoreToolset(std::string& toolset) const override;
// Used to verify that the Desktop toolset for the current generator is
// installed on the machine.
bool IsWindowsDesktopToolsetInstalled() const override;
// These aren't virtual because we need to check if the selected version
// of the toolset is installed
bool IsWindowsStoreToolsetInstalled() const;
// Check for a Win 8 SDK known to the registry or VS installer tool.
bool IsWin81SDKInstalled() const;
std::string GetWindows10SDKMaxVersion(cmMakefile*) const override;
std::string FindMSBuildCommand() override;
std::string FindDevEnvCommand() override;
private:
class Factory15;
friend class Factory15;
class Factory16;
friend class Factory16;
mutable cmVSSetupAPIHelper vsSetupAPIHelper;
};