CMake/Help/command/macro.rst
Joachim Wuttke (l) c2efb3efcd Help: Revise docs on Scripting Commands
Revise docs for all "Scripting Commands", except four find_XXX
that use a macro suite of their own.

* Take full advantage of the improved syntax highlighting.
* Make consequential use of <..> placeholders.
* Clarify things here and there in the text.

Specific improvements to some command docs:

* "math": Correct description of novel hexadecimal capability.
* "if", "foreach", "while": Provide link to "endif" etc
* "foreach", "while": Mention "break" and "continue".
* "foreach": Simplify explanation of ``RANGE`` and ``IN`` signatures;
   advise against negative arguments or reverse ranges (compare issue #18461)
* "endif", "endfunction" etc: Explain that the argument is optional and
   maintained for compatibility only
2018-10-23 15:12:10 +02:00

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macro
-----
Start recording a macro for later invocation as a command
.. code-block:: cmake
macro(<name> [<arg1> ...])
<commands>
endmacro(<name>)
Defines a macro named ``<name>`` that takes arguments
named ``<arg1>``, ...
Commands listed after macro, but before the matching
:command:`endmacro()`, are not invoked until the macro is invoked.
When it is invoked, the commands recorded in the macro are first
modified by replacing formal parameters (``${arg1}``, ...)
with the arguments passed, and then invoked as normal commands.
In addition to referencing the formal parameters you can reference the
values ``${ARGC}`` which will be set to the number of arguments passed
into the function as well as ``${ARGV0}``, ``${ARGV1}``, ``${ARGV2}``,
... which will have the actual values of the arguments passed in.
This facilitates creating macros with optional arguments.
Furthermore, ``${ARGV}`` holds the list of all arguments given to the
macro and ``${ARGN}`` holds the list of arguments past the last expected
argument.
Referencing to ``${ARGV#}`` arguments beyond ``${ARGC}`` have undefined
behavior. Checking that ``${ARGC}`` is greater than ``#`` is the only
way to ensure that ``${ARGV#}`` was passed to the function as an extra
argument.
See the :command:`cmake_policy()` command documentation for the behavior
of policies inside macros.
Macro Argument Caveats
^^^^^^^^^^^^^^^^^^^^^^
Note that the parameters to a macro and values such as ``ARGN`` are
not variables in the usual CMake sense. They are string
replacements much like the C preprocessor would do with a macro.
Therefore you will NOT be able to use commands like
.. code-block:: cmake
if(ARGV1) # ARGV1 is not a variable
if(DEFINED ARGV2) # ARGV2 is not a variable
if(ARGC GREATER 2) # ARGC is not a variable
foreach(loop_var IN LISTS ARGN) # ARGN is not a variable
In the first case, you can use ``if(${ARGV1})``.
In the second and third case, the proper way to check if an optional
variable was passed to the macro is to use ``if(${ARGC} GREATER 2)``.
In the last case, you can use ``foreach(loop_var ${ARGN})`` but this
will skip empty arguments.
If you need to include them, you can use
.. code-block:: cmake
set(list_var "${ARGN}")
foreach(loop_var IN LISTS list_var)
Note that if you have a variable with the same name in the scope from
which the macro is called, using unreferenced names will use the
existing variable instead of the arguments. For example:
.. code-block:: cmake
macro(_BAR)
foreach(arg IN LISTS ARGN)
<commands>
endforeach()
endmacro()
function(_FOO)
_bar(x y z)
endfunction()
_foo(a b c)
Will loop over ``a;b;c`` and not over ``x;y;z`` as one might be expecting.
If you want true CMake variables and/or better CMake scope control you
should look at the function command.