CMake/Source/cmComputeLinkDepends.h
Brad King 3941555d93 target_link_libraries: Place $<TARGET_OBJECTS> before libraries
Linkers always use object files explicitly specified on the command line
regardless of where they appear.  Move them to the front of the list of
linked libraries in so that symbols required by the object files can be
resolved by any library.

Issue: #22149
2021-05-29 09:28:36 -04:00

168 lines
4.8 KiB
C++

/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
file Copyright.txt or https://cmake.org/licensing for details. */
#pragma once
#include "cmConfigure.h" // IWYU pragma: keep
#include <map>
#include <memory>
#include <queue>
#include <set>
#include <string>
#include <vector>
#include "cmGraphAdjacencyList.h"
#include "cmLinkItem.h"
#include "cmListFileCache.h"
#include "cmTargetLinkLibraryType.h"
class cmComputeComponentGraph;
class cmGeneratorTarget;
class cmGlobalGenerator;
class cmMakefile;
class cmake;
/** \class cmComputeLinkDepends
* \brief Compute link dependencies for targets.
*/
class cmComputeLinkDepends
{
public:
cmComputeLinkDepends(cmGeneratorTarget const* target,
const std::string& config);
~cmComputeLinkDepends();
cmComputeLinkDepends(const cmComputeLinkDepends&) = delete;
cmComputeLinkDepends& operator=(const cmComputeLinkDepends&) = delete;
// Basic information about each link item.
struct LinkEntry
{
BT<std::string> Item;
cmGeneratorTarget const* Target = nullptr;
bool IsSharedDep = false;
bool IsFlag = false;
bool IsObject = false;
};
using EntryVector = std::vector<LinkEntry>;
EntryVector const& Compute();
void SetOldLinkDirMode(bool b);
std::set<cmGeneratorTarget const*> const& GetOldWrongConfigItems() const
{
return this->OldWrongConfigItems;
}
private:
// Context information.
cmGeneratorTarget const* Target;
cmMakefile* Makefile;
cmGlobalGenerator const* GlobalGenerator;
cmake* CMakeInstance;
std::string Config;
EntryVector FinalLinkEntries;
std::map<cmLinkItem, int>::iterator AllocateLinkEntry(
cmLinkItem const& item);
int AddLinkEntry(cmLinkItem const& item);
void AddLinkObject(cmLinkItem const& item);
void AddVarLinkEntries(int depender_index, const char* value);
void AddDirectLinkEntries();
template <typename T>
void AddLinkEntries(int depender_index, std::vector<T> const& libs);
void AddLinkObjects(std::vector<cmLinkItem> const& objs);
cmLinkItem ResolveLinkItem(int depender_index, const std::string& name);
// One entry for each unique item.
std::vector<LinkEntry> EntryList;
std::map<cmLinkItem, int> LinkEntryIndex;
// BFS of initial dependencies.
struct BFSEntry
{
int Index;
const char* LibDepends;
};
std::queue<BFSEntry> BFSQueue;
void FollowLinkEntry(BFSEntry qe);
// Shared libraries that are included only because they are
// dependencies of other shared libraries, not because they are part
// of the interface.
struct SharedDepEntry
{
cmLinkItem Item;
int DependerIndex;
};
std::queue<SharedDepEntry> SharedDepQueue;
std::set<int> SharedDepFollowed;
void FollowSharedDeps(int depender_index, cmLinkInterface const* iface,
bool follow_interface = false);
void QueueSharedDependencies(int depender_index,
std::vector<cmLinkItem> const& deps);
void HandleSharedDependency(SharedDepEntry const& dep);
// Dependency inferral for each link item.
struct DependSet : public std::set<int>
{
};
struct DependSetList : public std::vector<DependSet>
{
bool Initialized = false;
};
std::vector<DependSetList> InferredDependSets;
void InferDependencies();
// Ordering constraint graph adjacency list.
using NodeList = cmGraphNodeList;
using EdgeList = cmGraphEdgeList;
using Graph = cmGraphAdjacencyList;
Graph EntryConstraintGraph;
void CleanConstraintGraph();
void DisplayConstraintGraph();
// Ordering algorithm.
void OrderLinkEntires();
std::vector<char> ComponentVisited;
std::vector<int> ComponentOrder;
struct PendingComponent
{
// The real component id. Needed because the map is indexed by
// component topological index.
int Id;
// The number of times the component needs to be seen. This is
// always 1 for trivial components and is initially 2 for
// non-trivial components.
int Count;
// The entries yet to be seen to complete the component.
std::set<int> Entries;
};
std::map<int, PendingComponent> PendingComponents;
std::unique_ptr<cmComputeComponentGraph> CCG;
std::vector<int> FinalLinkOrder;
void DisplayComponents();
void VisitComponent(unsigned int c);
void VisitEntry(int index);
PendingComponent& MakePendingComponent(unsigned int component);
int ComputeComponentCount(NodeList const& nl);
void DisplayFinalEntries();
// Record of the original link line.
std::vector<int> OriginalEntries;
std::set<cmGeneratorTarget const*> OldWrongConfigItems;
void CheckWrongConfigItem(cmLinkItem const& item);
// Record of explicitly linked object files.
std::vector<int> ObjectEntries;
int ComponentOrderId;
cmTargetLinkLibraryType LinkType;
bool HasConfig;
bool DebugMode;
bool OldLinkDirMode;
};