
There's no point printing a blank line if FindHeaderInFramework() returns an empty string. Pass in the debug object to that function instead so it can record the actual paths it tests in the debug output directly.
158 lines
4.5 KiB
C++
158 lines
4.5 KiB
C++
/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
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file Copyright.txt or https://cmake.org/licensing for details. */
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#include "cmFindPathCommand.h"
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#include <utility>
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#include "cmsys/Glob.hxx"
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#include "cmStateTypes.h"
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#include "cmStringAlgorithms.h"
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#include "cmSystemTools.h"
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class cmExecutionStatus;
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cmFindPathCommand::cmFindPathCommand(std::string findCommandName,
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cmExecutionStatus& status)
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: cmFindBase(std::move(findCommandName), status)
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{
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this->EnvironmentPath = "INCLUDE";
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this->IncludeFileInPath = false;
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this->VariableDocumentation = "Path to a file.";
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this->VariableType = cmStateEnums::PATH;
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}
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cmFindPathCommand::cmFindPathCommand(cmExecutionStatus& status)
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: cmFindPathCommand("find_path", status)
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{
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}
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// cmFindPathCommand
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bool cmFindPathCommand::InitialPass(std::vector<std::string> const& argsIn)
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{
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this->CMakePathName = "INCLUDE";
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if (!this->ParseArguments(argsIn)) {
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return false;
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}
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this->DebugMode = this->ComputeIfDebugModeWanted(this->VariableName);
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if (this->AlreadyDefined) {
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this->NormalizeFindResult();
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return true;
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}
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std::string result = this->FindHeader();
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this->StoreFindResult(result);
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return true;
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}
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std::string cmFindPathCommand::FindHeader()
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{
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cmFindBaseDebugState debug(this->FindCommandName, this);
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std::string header;
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if (this->SearchFrameworkFirst || this->SearchFrameworkOnly) {
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header = this->FindFrameworkHeader(debug);
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}
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if (header.empty() && !this->SearchFrameworkOnly) {
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header = this->FindNormalHeader(debug);
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}
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if (header.empty() && this->SearchFrameworkLast) {
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header = this->FindFrameworkHeader(debug);
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}
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return header;
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}
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std::string cmFindPathCommand::FindHeaderInFramework(
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std::string const& file, std::string const& dir,
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cmFindBaseDebugState& debug) const
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{
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std::string fileName = file;
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std::string frameWorkName;
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std::string::size_type pos = fileName.find('/');
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// if there is a / in the name try to find the header as a framework
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// For example bar/foo.h would look for:
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// bar.framework/Headers/foo.h
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if (pos != std::string::npos) {
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// remove the name from the slash;
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fileName = fileName.substr(pos + 1);
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frameWorkName = file;
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frameWorkName =
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frameWorkName.substr(0, frameWorkName.size() - fileName.size() - 1);
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// if the framework has a path in it then just use the filename
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if (frameWorkName.find('/') != std::string::npos) {
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fileName = file;
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frameWorkName.clear();
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}
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if (!frameWorkName.empty()) {
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std::string fpath = cmStrCat(dir, frameWorkName, ".framework");
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std::string intPath = cmStrCat(fpath, "/Headers/", fileName);
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if (cmSystemTools::FileExists(intPath)) {
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debug.FoundAt(intPath);
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if (this->IncludeFileInPath) {
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return intPath;
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}
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return fpath;
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}
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debug.FailedAt(intPath);
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}
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}
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// if it is not found yet or not a framework header, then do a glob search
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// for all frameworks in the directory: dir/*.framework/Headers/<file>
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std::string glob = cmStrCat(dir, "*.framework/Headers/", file);
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cmsys::Glob globIt;
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globIt.FindFiles(glob);
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std::vector<std::string> files = globIt.GetFiles();
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if (!files.empty()) {
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std::string fheader = cmSystemTools::CollapseFullPath(files[0]);
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debug.FoundAt(fheader);
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if (this->IncludeFileInPath) {
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return fheader;
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}
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fheader.resize(fheader.size() - file.size());
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return fheader;
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}
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// No frameworks matched the glob, so nothing more to add to debug.FailedAt()
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return "";
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}
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std::string cmFindPathCommand::FindNormalHeader(cmFindBaseDebugState& debug)
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{
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std::string tryPath;
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for (std::string const& n : this->Names) {
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for (std::string const& sp : this->SearchPaths) {
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tryPath = cmStrCat(sp, n);
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if (cmSystemTools::FileExists(tryPath)) {
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debug.FoundAt(tryPath);
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if (this->IncludeFileInPath) {
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return tryPath;
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}
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return sp;
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}
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debug.FailedAt(tryPath);
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}
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}
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return "";
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}
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std::string cmFindPathCommand::FindFrameworkHeader(cmFindBaseDebugState& debug)
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{
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for (std::string const& n : this->Names) {
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for (std::string const& sp : this->SearchPaths) {
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std::string fwPath = this->FindHeaderInFramework(n, sp, debug);
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if (!fwPath.empty()) {
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return fwPath;
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}
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}
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}
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return "";
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}
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bool cmFindPath(std::vector<std::string> const& args,
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cmExecutionStatus& status)
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{
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return cmFindPathCommand(status).InitialPass(args);
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}
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