CMake/Source/cmGlobalVisualStudioVersionedGenerator.h
jonathan molinatto ba497111f6 VS: Add option for custom Win10 SDK version maximum
Since commit 83ddc4d289 (VS: Do not select a Windows SDK too high for
current VS version, 2017-08-07, v3.13.0-rc1~72^2~2) we enforce a maximum
SDK version for the VS 2015 generator.  The blog post linked in the
original commit is no longer available, but it can be seen here:

* https://web.archive.org/web/20190108032520/https://blogs.msdn.microsoft.com/chuckw/2018/10/02/windows-10-october-2018-update/

In particular, it states:

> VS 2015 Users: The Windows 10 SDK (15063, 16299, 17134, 17763)
> is officially only supported for VS 2017.

However, in some circumstances a higher version can be used.

Add a `CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION_MAXIMUM` to override the
generator's default maximum SDK version.

Fixes: #20633
2020-08-25 15:27:38 -04:00

73 lines
2.2 KiB
C++

/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
file Copyright.txt or https://cmake.org/licensing for details. */
#ifndef cmGlobalVisualStudioVersionedGenerator_h
#define cmGlobalVisualStudioVersionedGenerator_h
#include "cmConfigure.h" // IWYU pragma: keep
#include <iosfwd>
#include <memory>
#include <string>
#include "cmGlobalVisualStudio14Generator.h"
#include "cmVSSetupHelper.h"
class cmGlobalGeneratorFactory;
class cmake;
/** \class cmGlobalVisualStudioVersionedGenerator */
class cmGlobalVisualStudioVersionedGenerator
: public cmGlobalVisualStudio14Generator
{
public:
static std::unique_ptr<cmGlobalGeneratorFactory> NewFactory15();
static std::unique_ptr<cmGlobalGeneratorFactory> NewFactory16();
bool MatchesGeneratorName(const std::string& name) const override;
bool SetGeneratorInstance(std::string const& i, cmMakefile* mf) override;
bool GetVSInstance(std::string& dir) const;
bool GetVSInstanceVersion(unsigned long long& vsInstanceVersion) const;
bool IsDefaultToolset(const std::string& version) const override;
std::string GetAuxiliaryToolset() const override;
bool IsStdOutEncodingSupported() const override;
const char* GetAndroidApplicationTypeRevision() const override;
protected:
cmGlobalVisualStudioVersionedGenerator(
VSVersion version, cmake* cm, const std::string& name,
std::string const& platformInGeneratorName);
bool InitializeWindows(cmMakefile* mf) override;
bool SelectWindowsStoreToolset(std::string& toolset) const override;
// Used to verify that the Desktop toolset for the current generator is
// installed on the machine.
bool IsWindowsDesktopToolsetInstalled() const override;
// These aren't virtual because we need to check if the selected version
// of the toolset is installed
bool IsWindowsStoreToolsetInstalled() const;
// Check for a Win 8 SDK known to the registry or VS installer tool.
bool IsWin81SDKInstalled() const;
std::string GetWindows10SDKMaxVersion(cmMakefile*) const override;
std::string FindMSBuildCommand() override;
std::string FindDevEnvCommand() override;
private:
class Factory15;
friend class Factory15;
class Factory16;
friend class Factory16;
mutable cmVSSetupAPIHelper vsSetupAPIHelper;
};
#endif