
#pragma once is a widely supported compiler pragma, even though it is not part of the C++ standard. Many of the issues keeping #pragma once from being standardized (distributed filesystems, build farms, hard links, etc.) do not apply to CMake - it is easy to build CMake on a single machine. CMake also does not install any header files which can be consumed by other projects (though cmCPluginAPI.h has been deliberately omitted from this conversion in case anyone is still using it.) Finally, #pragma once has been required to build CMake since at least August 2017 (7f29bbe6
enabled server mode unconditionally, which had been using #pragma once since September 2016 (b13d3e0d
)). The fact that we now require C++11 filters out old compilers, and it is unlikely that there is a compiler which supports C++11 but does not support #pragma once.
31 lines
777 B
C++
31 lines
777 B
C++
/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
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file Copyright.txt or https://cmake.org/licensing for details. */
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#pragma once
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#include "cmConfigure.h" // IWYU pragma: keep
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#include <cstddef>
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#include <string>
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/** \class cmBase32Encoder
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* \brief Encodes a byte sequence to a Base32 byte sequence according to
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* RFC4648
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*
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*/
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class cmBase32Encoder
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{
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public:
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static const char paddingChar = '=';
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public:
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cmBase32Encoder();
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~cmBase32Encoder();
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// Encodes the given input byte sequence into a string
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// @arg input Input data pointer
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// @arg len Input data size
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// @arg padding Flag to append "=" on demand
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std::string encodeString(const unsigned char* input, size_t len,
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bool padding = true);
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};
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