CMake/Source/cmSourceFile.h
Kitware Robot bdca8b01d2 Modernize: Use #pragma once in all header files
#pragma once is a widely supported compiler pragma, even though it is
not part of the C++ standard. Many of the issues keeping #pragma once
from being standardized (distributed filesystems, build farms, hard
links, etc.) do not apply to CMake - it is easy to build CMake on a
single machine. CMake also does not install any header files which can
be consumed by other projects (though cmCPluginAPI.h has been
deliberately omitted from this conversion in case anyone is still using
it.) Finally, #pragma once has been required to build CMake since at
least August 2017 (7f29bbe6 enabled server mode unconditionally, which
had been using #pragma once since September 2016 (b13d3e0d)). The fact
that we now require C++11 filters out old compilers, and it is unlikely
that there is a compiler which supports C++11 but does not support
#pragma once.
2020-09-03 09:30:21 -04:00

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/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
file Copyright.txt or https://cmake.org/licensing for details. */
#pragma once
#include "cmConfigure.h" // IWYU pragma: keep
#include <memory>
#include <string>
#include <vector>
#include "cmCustomCommand.h"
#include "cmListFileCache.h"
#include "cmProperty.h"
#include "cmPropertyMap.h"
#include "cmSourceFileLocation.h"
#include "cmSourceFileLocationKind.h"
class cmMakefile;
/** \class cmSourceFile
* \brief Represent a class loaded from a makefile.
*
* cmSourceFile is represents a class loaded from
* a makefile.
*/
class cmSourceFile
{
public:
/**
* Construct with the makefile storing the source and the initial
* name referencing it.
*/
cmSourceFile(
cmMakefile* mf, const std::string& name,
cmSourceFileLocationKind kind = cmSourceFileLocationKind::Ambiguous);
/**
* Get the custom command for this source file
*/
cmCustomCommand* GetCustomCommand() const;
void SetCustomCommand(std::unique_ptr<cmCustomCommand> cc);
//! Set/Get a property of this source file
void SetProperty(const std::string& prop, const char* value);
void AppendProperty(const std::string& prop, const std::string& value,
bool asString = false);
//! Might return a nullptr if the property is not set or invalid
cmProp GetProperty(const std::string& prop) const;
//! Always returns a valid pointer
const char* GetSafeProperty(const std::string& prop) const;
bool GetPropertyAsBool(const std::string& prop) const;
/** Implement getting a property when called from a CMake language
command like get_property or get_source_file_property. */
const char* GetPropertyForUser(const std::string& prop);
//! Checks is the GENERATED property is set and true
/// @return Equivalent to GetPropertyAsBool("GENERATED")
bool GetIsGenerated() const { return this->IsGenerated; }
const std::vector<BT<std::string>>& GetCompileOptions() const
{
return this->CompileOptions;
}
const std::vector<BT<std::string>>& GetCompileDefinitions() const
{
return this->CompileDefinitions;
}
const std::vector<BT<std::string>>& GetIncludeDirectories() const
{
return this->IncludeDirectories;
}
/**
* Resolves the full path to the file. Attempts to locate the file on disk
* and finalizes its location.
*/
std::string const& ResolveFullPath(std::string* error = nullptr);
/**
* The resolved full path to the file. The returned file name might be empty
* if the path has not yet been resolved.
*/
std::string const& GetFullPath() const;
/**
* Get the information currently known about the source file
* location without attempting to locate the file as GetFullPath
* would. See cmSourceFileLocation documentation.
*/
cmSourceFileLocation const& GetLocation() const;
/**
* Get the file extension of this source file.
*/
std::string const& GetExtension() const;
/**
* Get the language of the compiler to use for this source file.
*/
std::string const& GetOrDetermineLanguage();
std::string GetLanguage() const;
/**
* Return the vector that holds the list of dependencies
*/
const std::vector<std::string>& GetDepends() const { return this->Depends; }
void AddDepend(const std::string& d) { this->Depends.push_back(d); }
// Get the properties
const cmPropertyMap& GetProperties() const { return this->Properties; }
// Set the properties
void SetProperties(cmPropertyMap properties);
/**
* Check whether the given source file location could refer to this
* source.
*/
bool Matches(cmSourceFileLocation const&);
void SetObjectLibrary(std::string const& objlib);
std::string GetObjectLibrary() const;
private:
cmSourceFileLocation Location;
cmPropertyMap Properties;
std::unique_ptr<cmCustomCommand> CustomCommand;
std::string Extension;
std::string Language;
std::string FullPath;
std::string ObjectLibrary;
std::vector<std::string> Depends;
std::vector<BT<std::string>> CompileOptions;
std::vector<BT<std::string>> CompileDefinitions;
std::vector<BT<std::string>> IncludeDirectories;
bool FindFullPathFailed = false;
bool IsGenerated = false;
bool FindFullPath(std::string* error);
void CheckExtension();
void CheckLanguage(std::string const& ext);
static const std::string propLANGUAGE;
static const std::string propLOCATION;
static const std::string propGENERATED;
static const std::string propCOMPILE_DEFINITIONS;
static const std::string propCOMPILE_OPTIONS;
static const std::string propINCLUDE_DIRECTORIES;
};
// TODO: Factor out into platform information modules.
#define CM_HEADER_REGEX "\\.(h|hh|h\\+\\+|hm|hpp|hxx|in|txx|inl)$"
#define CM_SOURCE_REGEX \
"\\.(C|F|M|c|c\\+\\+|cc|cpp|cxx|cu|f|f90|for|fpp|ftn|m|mm|" \
"rc|def|r|odl|idl|hpj|bat)$"
#define CM_PCH_REGEX "cmake_pch(_[^.]+)?\\.(h|hxx)$"
#define CM_RESOURCE_REGEX "\\.(pdf|plist|png|jpeg|jpg|storyboard|xcassets)$"