cheat-engine/Cheat Engine/ceserver
cheatengine@gmail.com 2ef65b32f3 don't rename vdso yet
2014-11-02 01:40:42 +00:00
..
.settings fix write process memory 2011-07-27 21:42:35 +00:00
Debug-linux some debug fixes 2013-09-08 15:56:25 +00:00
extension remove some debug output 2014-05-14 11:34:19 +00:00
Release-android some debug fixes 2013-09-08 15:56:25 +00:00
Release-linux fix write process memory 2011-07-27 21:42:35 +00:00
.cproject add a copy command to the linux build for ceserver 2014-06-19 11:58:17 +00:00
.project Add detection if the extension module has been loaded 2013-08-25 16:35:44 +00:00
api.c don't rename vdso yet 2014-11-02 01:40:42 +00:00
api.h Linux/ARM: make the speedhack and module injection in general function even when a debugger is attached 2014-05-13 21:22:31 +00:00
ceserver.c fix an issue with really long binary paths and parameters 2014-11-02 00:41:20 +00:00
ceserver.h some debug fixes 2013-09-08 15:56:25 +00:00
ceservertest.c some debug fixes 2013-09-08 15:56:25 +00:00
ceservertest.h add some tests and dealing with an extra annoyance 2013-07-02 01:33:33 +00:00
extensionfunctions.c some debug fixes 2013-09-08 15:56:25 +00:00
extensionfunctions.h implement CMD_SPEEDHACK_SETSPEED 2013-08-28 22:34:26 +00:00
extensionloader.c Linux/ARM: make the speedhack and module injection in general function even when a debugger is attached 2014-05-13 21:22:31 +00:00
extensionloader.h implement the command to load the extension and start with alloc 2013-08-26 01:26:43 +00:00
porthelp.c I don't know why, buit I keep on making this same mistake 2013-08-03 10:54:02 +00:00
porthelp.h implement CMD_CREATETHREAD and fix possible error with module injection (readlink doesn't return a 0-terminated string) 2013-08-27 10:18:57 +00:00
symbols.c Add detection if the extension module has been loaded 2013-08-25 16:35:44 +00:00
symbols.h fix and change the header generation 2013-08-07 16:32:24 +00:00
threads.c Transfer hardware breakpoint capabilities to ce client 2013-08-15 23:25:18 +00:00
threads.h redesign the server part so internal debug messages can get handled more efficient (without having to send a random sigstop) 2013-07-15 00:02:44 +00:00